Your character can learn several Skills to influence his or her effectiveness in the world as a warrior, a craftsman, or otherwise. Upon character creation, a player can select up to four Skills to enter the world with (4 skills, with a 30 point limit per Skill at creation....total of 120 Skill Points on creation).
While it is possible to train as many skills as you would like, there is a Skill Cap of 700 Skill Points.
Training a Skill through use is the only way to reach 100 points in the Skill. Most skills will gain through regular use and playtime (such as raising Swordsmanship while attacking a creature with a sword), though some require activation through direct use of the skill (such as Hiding or Animal Taming).
Skill Titles[edit | edit source]
Upon achieving a specific level of competency in any given Skill, a player can then be recognized by their Skill Title.
|Skill Title||Base Skill Needed|
|No Title||29 or below|
Skill List[edit | edit source]
Filter Skills by Type
Skill Gain Buffs/Debuffs[edit | edit source]
There are several ways to get a buff or debuff to skill gain.
Power Hour[edit | edit source]
Not in game yet, an item will allow players to activate their own "power hour", allowing an hour of skill gain at a time of their choosing. This can be activated once per day.
This does not affect other players and is not limited to a particular time of day.
World Skill Gain[edit | edit source]
Depending on where you are in the world, you will receive a skill gain buff/debuff:
- Anywhere on a house plot, you will gain skill 50% slower than normal.
- In dungeons, you will gain skill 25% faster than normal.
- In cities, you will gain certain skills at 20% faster than normal. This is not yet active.
|Britain||City of the Arts||Musicianship, Peacemaking, Provocation, Discordance, Snooping, Stealing, Begging|
|Moonglow||City of Magic||Magery, Inscription, Alchemy, Meditation, Magic Resistance, Evaluating Intelligence, Item Identification, Spirit Speak, Enchanting, Drinking|
|Yew||City of the Forest||Carpentry, Fletching, Anatomy, Animal Lore, Forensic Evaluation, Taste Identification, Poisoning, Veterinary, Forestry|
|Papua||City of the Swamps||Snooping, Musicianship, Fletching, Forestry|
|Magincia||City of Pride & Trade||Blacksmithing, Tailoring, Arms Lore, Surveying|
|Nujel'm||City of the Sands||Cartography, Lockpicking|
|Vesper||City of the Water||Fishing, Healing|
|Ocllo||City of Farming||Cooking, Tracking, Hiding, Stealth, Detect Hidden|
|Cove||City of Crafters||Tinkering|