Skills
Your character can learn several Skills to influence his or her effectiveness in the world as a warrior, a craftsman, or otherwise. Upon character creation, a player can select up to four Skills to enter the world with (4 skills, with a 50 point limit per Skill at creation....total of 120 Skill Points on creation).
Upon entering the world, a player can proceed to an appropriate NPC vendor in order to purchase Skill Books, which will allow progression of a Skill to 30 points.
While it is possible to train as many skills as you would like, there is a Skill Cap of 700 Skill Points.
Training a Skill through use is the only way to reach 100 points in the Skill. Most skills will gain through regular use and playtime (such as raising Swordsmanship while attacking a creature with a sword), though some require activation through direct use of the skill (such as Hiding or Animal Taming).
Contents
Skill Titles[edit | edit source]
Upon achieving a specific level of competency in any given Skill, a player can then be recognized by their Skill Title.
Skill Title | Base Skill Needed |
---|---|
Grandmaster | 100 |
Master | 90 |
Adept | 80 |
Expert | 70 |
Journeyman | 60 |
Apprentice | 50 |
Novice | 40 |
Neophyte | 30 |
No Title | 29 or below |
Skill List[edit | edit source]
Filter Skills by Type | |||||
---|---|---|---|---|---|
Combat | Crafting | Gathering | Rogue | Lore | Bard |
Training Skills[edit | edit source]
Skill Training[edit | edit source]
Town vendors train skills via speech command: <Vendor Name or "Vendor"> Train, ex: vendor train. The vendor will reply with what skills they can train and how much it will cost you.
Reply back to the vendor with: <Vendor Name or "Vendor"> Train <Skill Name>, ex: vendor train wrestling. Vendors can only train to level 30, and they will only charge you for how many skill points they train you, up to 300gp.
Secondary skills cannot be trained in this way.
Skill | Vendors | Locations |
---|---|---|
Alchemy | Alchemist | All Cities |
Anatomy | Healer (not Wandering Healers) | All Cities |
Animal Lore | Animal Trainer | All Cities |
Archery | Bowyer | All Cities (not Cove) |
Arms Lore | Blacksmith | All Cities |
Begging | Thief Guildmaster | Buccaneer's Den, Britain |
Blacksmithing | Blacksmith | All Cities |
Fletching | Bowyer | All Cities (not Cove) |
Camping | Bowyer & Provisioner | All Cities |
Carpentry | Carpenter | All Cities |
Cartography | Treasure Hunter Broker & Librarian | Nujel'm, Britain, Moonglow |
Cooking | Chef | All Cities (taverns) |
Detect Hidden | Thief Guildmaster & Bowyer | All Cities (not Cove) |
Discordance | Bard | Britain, some taverns |
Evaluating Intelligence | Mage | All Cities |
Fencing | Blacksmith & Thief Guildmaster | All Cities |
Fishing | Fisherman | Vesper, Ocllo, Magincia |
Forensic Evaluation | Healer (not Wandering Healers) | All Cities |
Healing | Healer (not Wandering Healers) | All Cities |
Hiding | Thief Guildmaster | Buccaneer's Den, Britain |
Inscription | Mage & Librarian | All Cities |
Item Identification | Jeweller | All Cities |
Lockpicking | Thief Guildmaster | Buccaneer's Den, Britain |
Lumberjacking | Carpenter & Tinker | All Cities |
Mace Fighting | Blacksmith | All Cities |
Magery | Mage | All Cities |
Meditation | Mage & Librarian | All Cities |
Mining | Blacksmith & Tinker | All Cities |
Musicianship | Bard | Britain, some taverns |
Parrying | Blacksmith & Mage | All Cities |
Peacemaking | Bard | Britain, some taverns |
Poisoning | Thief Guildmaster | Buccaneer's Den, Britain |
Provocation | Bard | Britain, some taverns |
Resisting Spells | Mage | All Cities |
Snooping | Thief Guildmaster | Buccaneer's Den, Britain |
Spirit Speak | Healer | All Cities |
Stealing | Thief Guildmaster | Buccaneer's Den, Britain |
Stealth | Thief Guildmaster | Buccaneer's Den, Britain |
Swordsmanship | Blacksmith | All Cities |
Tactics | Blacksmith & Bowyer | All Cities |
Tailoring | Tailor | All Cities |
Taste Identification | Alchemist | All Cities |
Tinkering | Tinker | All Cities |
Tracking | Bowyer | All Cities (not Cove) |
Veterinary | Animal Trainer | All Cities |
Wrestling | Blacksmith & Mage | All Cities |
Skill Gain Buffs/Debuffs[edit | edit source]
Power Hour[edit | edit source]
- Overview
- Each character receives a 15% skill bonus for 1 hour when active
- Power Hour is self-triggered, pops up on login or right click self to activate/check status
- Has 22 hour cool-down after it expires, allowing for daily use
- Stacks with other skill bonuses with the possibility to reach 25% total bonus
- The 1 hour continues even if you log out, be sure to start power hour when you've got an hour to play
- How to Activate
- Popup appears on login when Power Hour is ready to be activated again
- Popup will automatically appear when the cool-down wears off and it can be activated again (no need to watch the clock)
- Right click yourself and choose Power Hour to check the status or activate it
World Skill Gain[edit | edit source]
Depending on where you are in the world, you will receive a skill gain buff/debuff:
- Anywhere on a house plot, you will gain skill 50% slower than normal,
- Gardening is not affected by this
- In dungeons, you will gain skill 10% faster than normal
- In cities, you will gain certain skills at 10% faster than normal
- Due to Ocllo's expanded town size compared to the Legend of Aria's town of Belhaven upon which Ocllo is based, bonus gains may not be applied in some areas of town. Train skills near the docks to ensure the Town Bonus is applied.
City | Theme | Skills |
---|---|---|
Britain | City of the Arts | Musicianship, Peacemaking, Provocation, Discordance, Snooping, Stealing, Begging |
Moonglow | City of Magic | Magery, Inscription, Alchemy, Meditation, Resisting Spells, Evaluating Intelligence, Item Identification, Spirit Speak, Drinking |
Yew | City of the Forest | Carpentry, Fletching, Anatomy, Animal Lore, Forensic Evaluation, Taste Identification, Poisoning, Veterinary, Forestry |
Papua | City of the Swamps | Snooping, Musicianship, Fletching, Forestry |
Magincia | City of Pride & Trade | Blacksmithing, Tailoring, Arms Lore, Surveying |
Nujel'm | City of the Sands | Cartography, Lockpicking |
Vesper | City of the Water | Fishing, Healing |
Ocllo | City of Farming | Cooking, Tracking, Hiding, Stealth, Detect Hidden |
Cove | City of Crafters | Tinkering |